A pocket-sized arcade for Android phones, played anywhere

FISH & A RICE CAKE

One fish. One rice cake. Levels that fit in a lift ride — and a cast you keep collecting.

  • Two-minute levels
  • One-hand play
  • Daily rewards

What you actually do in it

Levels that end before your bus does

Each stage is a short run with one clear goal: get the fish and the rice cake to the end together. Lose and you are back in seconds, not menus.

A cast you collect, not a shop you browse

Rice cakes with hats, fish with opinions. New characters turn up as rewards for playing, and each one changes how a run feels.

Stages that unlock as you go

Clear a set and the next one opens — new backgrounds, new obstacles, new silliness. No map to study, just the next door.

A daily reward worth opening

Come back and there is something waiting: coins, a character shard, a one-off booster. Miss a day and nothing is lost forever.

Thumb-sized controls

Tap and swipe, one hand, portrait. Nothing on screen asks you to sit down and concentrate.

Quiet by default

Sound off, notifications off, play in a waiting room without anyone knowing. Turn them on if you want the squelch noises.

Ways to get in touch with us

Pick the one that sounds like you and say so in the form — it tells us who should answer.

Most asked for

Playtest list

Play stages before they ship and tell us where they drag.

  • Early builds of new stages
  • A short form after each round
  • Credit in the game if you want it

Creators and press

For anyone covering or streaming the game.

  • Press kit with art and screens
  • Character sheets at full size
  • Answers from the people who built it

Brand or collab stage

A guest character or a themed stage built with you.

  • Concept sketches first
  • A playable stage, not a banner
  • Agreed run dates

Bug, stuck level or lost progress

Something broke or a stage will not budge. Tell us which one.

  • Device and stage number helps
  • A screenshot helps more
  • We reply by email

Everything here goes to the same small team behind the game.

Want in on the next batch of stages?

Drop us a line and say what you are after — playtesting, coverage, or a stage of your own.

Message the team

What players say about it

★★★★★
I open it in the queue at the supermarket and close it before I reach the till. That is exactly the right length.
Mira
★★★★☆
The rice cake with the tiny hat is the whole reason I kept playing. Collected eleven of them now.
Deniz
★★★★★
No tutorial I had to sit through. Tapped once, understood it, failed twice, cleared it.
Sam
★★★★☆
Daily reward is small but I like that missing a day does not punish me. Low stakes, which is the point.
Priya

Before you ask

How long is one level?

Short. A run is built to be cleared or failed in a minute or two, so you can stop at any point without abandoning anything mid-way.

Does it run on an older Android phone?

It is drawn flat and light on purpose, so it is built for modest phones rather than flagships. If it stutters on yours, tell us the model in the form — that is useful to us.

Is it alright for kids to play?

The game is slapstick with fish and rice cakes: no gore, no chat with strangers, no horror. Parents who want the detail can ask us and we will answer plainly.

What happens to my collection if I change phone?

Ask us before you switch and we will tell you exactly what to do with your save — that question comes in often enough that we would rather answer it first than after.

Say hello

Playtesting, press, a collab, or a stage that will not let you through — same form, same inbox.

  • Someone from the team reads it, not a bot
  • We answer by email, usually with one or two questions
  • No mailing list unless you ask to be on one